VIZ 2007

VIZ 2007 Box Shot

Autodesk VIZ 2007

Create 3D Visualizations

Autodesk® VIZ provides an interactive environment for 2D drawing and 3D modeling, animation, and rendering—giving you the power to design virtually any kind of shape, object, or scene, as well as import data from many other Autodesk® design applications.

Tool Palettes


Tool palettes provide instant access to frequently used objects such as materials, cameras, and lights that address your specific design needs. Reduce the number of steps that it takes to get your job done by dragging the object that you want from the tool palette and dropping it directly into your scene.
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Improved Interoperability with Autodesk Design Software
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Improved interoperability makes it easier to create visualizations from design data created in other applications.
DWG File Link—DWG File Link enables you to connect Autodesk VIZ directly to DWG source files in AutoCAD® software–based products. Although your source file may change many times, you create the visualization only once.

Enhanced support for Autodesk Revit Building Files—Now Autodesk® Revit® Building users can import or link a Revit model via the DWG format and have scene objects correspond directly to individual Revit Building objects. Plus, because File Link Reload is fully supported, you can continue to update your design in Revit Building while maintaining the link in Autodesk VIZ.

Autodesk Inventor Import—The Autodesk Inventor® file format is now one of the default file type options in the Import tool, with the ability to import both IPT files and IAM files. The Autodesk Inventor Import feature now supports materials and texture maps from Autodesk Inventor software.
Sweep Modifier
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Quickly loft a shape or profile along lines or polylines imported from AutoCAD or linework created in Autodesk VIZ. Using the sweep modifier, you can sweep a user-defined shape, or take simple linework and apply preset shapes like cylinders oManage Design Data
Content Browser
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The Content Browser provides quick access to catalogs of Autodesk® VIZ tools such as materials, lights, cameras, and studios. The Content Browser is a central location for project-based tools and content, so that every member of your design team has access to the most up-to-date tools.
Scene State
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The new Scene State utility enables you to capture object, layer, material, camera, and light information, and save it as a “scene state.” Any number of scene states can be saved with the scene and easily restored, increasing your efficiency and enhancing your ability to customize crucial design information.
Layer Manager
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The geometry in Autodesk VIZ software is organized into object level and layer level. The modeless, resizable Layer Manager streamlines the process of working between systems of objects and layers. In addition to the floating Layer Manager, the tools on the Layers toolbar have also been refined.
Schematic View
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Some projects—for example, mechanical assemblies—require an elaborate process of linking objects so that they move together realistically. Schematic View provides a single diagrammatic view of all related moving parts for effective analysis and modification of even the most complex system of linkages.

Radiosity Adaptive Subdivision
This feature helps reduce the overall complexity of the radiosity mesh, allowing for faster and more efficient radiosity processing.

Rendering Presets
Introduced in Autodesk® VIZ 4, rendering presets are files that store rendering settings. When you reload these files, the saved settings are restored into each panel of the rendering dialog boxes. In Autodesk VIZ® 2006, you can assign settings to three custom preset buttons that you can then use to switch among various render presets.
r half-rounds, or structural shapes like wide flange, angles, and tees
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Share Your Design Intent

Autodesk DWF Exporter
The Autodesk® DWF™ Viewer now supports 3D, and Autodesk® VIZ 2006 is the first release of Autodesk VIZ to export models for viewing with Autodesk DWF Viewer and Autodesk® DWF™ Composer. The ability to export to a 3D Autodesk DWF (Design Web Format™) file means that you can share design ideas with people who don’t have Autodesk VIZ but need to view and query your design.

Rendering Technologies

mental ray® 3.3—The latest improvements to the world’s most powerful rendering system are included in Autodesk VIZ 2006, including user interface improvements, physically based indirect illumination, support for IES sun, indirect illumination, and a simplified global illumination user interface.

Global illumination—By producing accurate renderings of what objects or spaces would look like in different lighting conditions, you can better validate and communicate design intent. Global illumination technology automatically captures subtle lighting effects that add depth and realism to images. Effects such as indirect diffuse lighting, soft shadows from an area light source, and color bounce between surfaces enable you to produce realistic images and animations for compelling presentations.

Real-world lighting—Autodesk VIZ 2006 also supports physically based lighting, first introduced in Autodesk® VIZ 4. Physically based lighting makes it easier to set up the lighting in your scenes. You can get realistic results simply by positioning the lights in a scene the way you would in the real world. Autodesk VIZ also supports IES daylight standards and offers an enhanced daylight system for defining natural lighting conditions by specifying location, date, time, and cloud cover conditions.

 

System Requirements

The following requirements are recommended for effective use of Autodesk VIZ 2007 software.

Platform(s):

  • Microsoft® Windows® Home Edition SP2, XP Pro SP2 (recommended) and Win2K SP4.
  • Microsoft Internet Explorer 6
  • DirectX® 9.0c (required), OpenGL® (optional)

Hardware Requirements:

  • Intel® Pentium® III or AMD® processor, 500 MHz or higher; Xeon® or dual AMD Athlon® or Opteron® 32-bit system
  • 512 MB RAM (1 GB recommended) and 500 MB swap space (2 GB recommended)
  • Graphics card supporting 1024x768x32-bit color with (OpenGL and Direct3D hardware acceleration supported; accelerator 1280x1024x32-bit color with 128 MB RAM
  • Microsoft Windows-compliant pointing device (optimized IntelliMouse®)
    DVD ROM drive
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